KIDDIES CLUB have the best educational content and supports the most interactive formats.  Digital entertainment is framed through pedagogy and entertainment.

KIDDIES CLUB have the best educational content and supports the most interactive formats.

Digital entertainment is framed through pedagogy and entertainment.

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 ROLE  • I was responsible for the UX and the UI of the project.  • Create the skin and the adaptive design of the whole web using an existing components based in our design system.  • Identify and document new components to amplify our editor tool.  • Create a new collection and skin in our design system.  • Create all the branding.  • Work with a developers team (front and back) to carry out this project  • I was responsible for the UX and the UI of the project.  • Create the skin and the adaptive design of the whole web using an existing components based in our design system.  • Identify and document new components to amplify our editor tool.  • Create a new collection and skin in our design system.  • Create all the branding.  • Work with a developers team (front and back) to carry out this project

ROLE

• I was responsible for the UX and the UI of the project.

• Create the skin and the adaptive design of the whole web using an existing components based in our design system.

• Identify and document new components to amplify our editor tool.

• Create a new collection and skin in our design system.

• Create all the branding.

• Work with a developers team (front and back) to carry out this project

• I was responsible for the UX and the UI of the project.

• Create the skin and the adaptive design of the whole web using an existing components based in our design system.

• Identify and document new components to amplify our editor tool.

• Create a new collection and skin in our design system.

• Create all the branding.

• Work with a developers team (front and back) to carry out this project

  APPROACH   With Agile UX as a framework, We had daily meetings with all the team (Developers, QA, PO, Conten, UX/UI) to see all the progress of the project, solve doubts, and see all the problems and fixed early.

APPROACH

With Agile UX as a framework, We had daily meetings with all the team (Developers, QA, PO, Conten, UX/UI) to see all the progress of the project, solve doubts, and see all the problems and fixed early.

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  HIGHLIGHTS   information architecture, UX/UI  • Jira, invision and confluence to document and interact with all the parts of the team.  • UI/UX design for desktop, tablet, and smartphone  • User feedback analysis  • Interactive wireframes

HIGHLIGHTS

information architecture, UX/UI

• Jira, invision and confluence to document and interact with all the parts of the team.

• UI/UX design for desktop, tablet, and smartphone

• User feedback analysis

• Interactive wireframes

AI-03.jpg
 KIDDIES CLUB have the best educational content and supports the most interactive formats.  Digital entertainment is framed through pedagogy and entertainment.
AI-01.jpg
AI-02.jpg
AI-04.jpg
AI-05.jpg
AI-08.jpg
AI-07.jpg
AI-06.jpg
 ROLE  • I was responsible for the UX and the UI of the project.  • Create the skin and the adaptive design of the whole web using an existing components based in our design system.  • Identify and document new components to amplify our editor tool.  • Create a new collection and skin in our design system.  • Create all the branding.  • Work with a developers team (front and back) to carry out this project  • I was responsible for the UX and the UI of the project.  • Create the skin and the adaptive design of the whole web using an existing components based in our design system.  • Identify and document new components to amplify our editor tool.  • Create a new collection and skin in our design system.  • Create all the branding.  • Work with a developers team (front and back) to carry out this project
  APPROACH   With Agile UX as a framework, We had daily meetings with all the team (Developers, QA, PO, Conten, UX/UI) to see all the progress of the project, solve doubts, and see all the problems and fixed early.
Sin título-2-04.jpg
Sin título-2-05.jpg
  HIGHLIGHTS   information architecture, UX/UI  • Jira, invision and confluence to document and interact with all the parts of the team.  • UI/UX design for desktop, tablet, and smartphone  • User feedback analysis  • Interactive wireframes
AI-03.jpg

KIDDIES CLUB have the best educational content and supports the most interactive formats.

Digital entertainment is framed through pedagogy and entertainment.

ROLE

• I was responsible for the UX and the UI of the project.

• Create the skin and the adaptive design of the whole web using an existing components based in our design system.

• Identify and document new components to amplify our editor tool.

• Create a new collection and skin in our design system.

• Create all the branding.

• Work with a developers team (front and back) to carry out this project

• I was responsible for the UX and the UI of the project.

• Create the skin and the adaptive design of the whole web using an existing components based in our design system.

• Identify and document new components to amplify our editor tool.

• Create a new collection and skin in our design system.

• Create all the branding.

• Work with a developers team (front and back) to carry out this project

APPROACH

With Agile UX as a framework, We had daily meetings with all the team (Developers, QA, PO, Conten, UX/UI) to see all the progress of the project, solve doubts, and see all the problems and fixed early.

HIGHLIGHTS

information architecture, UX/UI

• Jira, invision and confluence to document and interact with all the parts of the team.

• UI/UX design for desktop, tablet, and smartphone

• User feedback analysis

• Interactive wireframes

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